Hi, I’ve played around now quite a bit now with the widget in VR.
I’m a bit confused by the question, but from what I can assume is that you want to be able to switch between three widgets.
The way that I find to work the best so far is to just set the current widget that is part of your widget to what you want it to be.
I tried using a widget selector, this would be the best way as you can store each widget as a child and set the active widget to the one you want displayed, however this has been problematic for me when I place more than 1 object of the same blueprint into the level and then it can only change on one object and the rest doesnt work