Hi, I want to expose a function to blueprint to convert a json string to UStruct.
I konw there is a function in c++ “JsonObjectStringToUStruct” or “JsonObjectToUStruct” , which is exactly that I want. But in the function’s input parameters ,there is a “void*” pointer which can’t be recognized by UFunction.
I also tried to implement a custom K2Node, but I don’t know wether this way can make sense.
Hoping there is way to implement that function.