Can I use particles as projectiles?
Here is the thing, I’m trying to use particles as projectiles to hit enemy targets in UE 4.12.4.
As you likely know, it is possible to add events and collision to both CPU and GPU particles. The difficulty I’m having is how to communicate the notification of a collision event to the target &/or level blueprint.
(from this point on… I know how to destroy the enemy target, add explosion, add to score, etc)