Can i use “SetThrottleInput” or other functions from my c++ code? They are from chaos vehicle plugin. I inherited “AWheeledVehiclePawn” from my c++ code and i can get “UChaosVehicleMovementComponent” from “GetVehicleMovement()” function but there aren’t any functions in there. I can see these functions in Blueprint API from documentation but i can’t find them at C++ API. Is there any way to use them from code?