Can I replace Foliage with an actor?

I want to replace the Foliage of a map obtained as an asset with an actor that can be destroy using geometry collections.Is that possible?

The actor has already been created and optimized as much as possible.It seems that we can replace one Foliage with another, but the actor doesn’t appear as a candidate.

I checked the Procedural Foliage option.But there’s no change.