Can I package a game for VR users without the headset?

I’ve ordered the Occulus Rift but it will only arrive in August, however, a client is ‘demanding’ a packaged game with the VR game mode option, is there a way that I can transform my project to a VR without me having a headset?

What do you mean by "transform my project to a VR " ?

I seriously don’t know what is evolved because I’ve never developed anything for VR. The question is, do I need to do something to the project to be played in VR?

No. You actually enable the VR at runtime (at least from what I know). Also, if you try to enable the VR while there are no VR Headset plugged in, UE4 will just ignore it.

But can the client still play the game in VR?

If you just want to play a VR game without VR headset, yes you can. You will have a classic window instead of the mirrored one.

AnderLages,

You are able to package a VR game without having the headset. If you want to test the VR capability on your phone, look in the Developer settings and see whether or not there is an option to turn VR mode on. I know certain phones have it however I’m not too sure if they all do. :slight_smile:

Here is some documentation that may be helpful to you:

  • [Oculus Rift Quick Start][1]
  • [Oculus Rift Best Practices][2]

Good luck!

https://docs.unrealengine.com/latest/INT/Platforms/Oculus/QuickStart/
[2]: https://docs.unrealengine.com/latest/INT/Platforms/Oculus/BestPractices/

Thanks a lot guys! It worked!

Gratz! I know how hard it’s to get into Unreal Engine basic things cause I’m in your situation too. Keep going :smiley: