I’d like to create one AI which can give instructions for Characters: be passive, run away from Main Character or stay nearby (all characters could diy by Main character)
I know how to do it when each NPC has personal AI. But I wondering, can I create “crowd” system when everyone doing what one AI tells them?
You can also look into the Mass Entity system if you have the time and courage
It’s a lot more complex, but build specifically for controlling many objects