Is it possible to lock a set of UV’s in the material editor or wherever so that any future material manipulations wont mess with the uv’s?
I’m trying to lock the UV’s or keep the UV’s from changing before the Reflection Vector. I’m trying to create a Stereoscopic Material for the left and right eye and it seems like my UV channel gets Wonky when i attached a reflection vector. I have 2 examples shown here. one is the material with the buggy reflection vector, other is of a working stereo material I’m tweaking to improve.
I’m trying to lock the UV’s or keep the UV’s from changing before the Reflection Vector. I’m trying to create a Stereoscopic Material for the left and right eye and it seems like my UV channel gets Wonky when i attached a reflection vector. I have 2 examples shown here. one is the material with the buggy reflection vector, other is of a working stereo material I’m tweaking to improve.