So basically I want to make a kind of a VR simulator game in which there will be a player who acts as the server and all the others are clients. So for example, client is flying a jet, server decides to cause a malfunction and he can do so, and then the client can perform whatever has to be done to rectify the malfunction. What I need to know is that is it possible for the server to have a separate screen with a whole UI and a little viewport of the player and a myraid of options WHICH IS ALL CONTROLLED USING A KEYBOARD AND MOUSE, while the client side ONLY HAS A VR CONTROLLER AND ONLY WORKS IN VR. Long story short, I want to know if one player can have a completely different play experience, ie: a UI and a keyboard mouse for input and the other have a VR only play experience.
Also, I’m fairly experienced with Unreal but not so much in the multiplayer aspect and some heads up on multiplayer would be nice.
Thank you in advance