Hi There
Like in the topic - Can we select multiple materials and add them, for instance, a roughness = 0.8 all at once?
I’ts like I have 10 different materials, which should share the same exact settings, but just different textures.
Hi There
Like in the topic - Can we select multiple materials and add them, for instance, a roughness = 0.8 all at once?
I’ts like I have 10 different materials, which should share the same exact settings, but just different textures.
You can use material instances, or dynamic material instances, where each uses a different set of texture parameters.
Thank you I’ll try
If I have imported the materials from .fbx I can set them to follow the instance or I have to set up each material from a new one?
Can I somehow override one material with a new one? So that the new sets it’s place in every used object of the old one?
(In c4d I could just drag one material over another with ALT key and it replaced it)