Can I disable post processing for 3D widgets?

Bumping this again. Has anyone been able to find where the function to disable post processing effects on widgets is in Unreal 5? Does it even exist?

Bumping this. I’ve been looking for this answer for weeks. anyone have any idea where that setting is in ue5?

Bump. Anyone managed to come up with a solution for 5.1?

Still hunting for a solution! Anyone found anything?

Bumping this, seems like indispensable feature for functional 3D widgets

There is a toggle for disabling post process that does exist in UE5 BP but personally I am struggling with exactly the same issue you all do and I have not found out how this would help in our situation at all:

So it seems there is simply no easy way to render a widgetcomponent in “World” space as it looks when rendered in “Screen” space. I assume that’s just because the pipeline is setup in a rigid inflexible way and the Epic Games programmers just gave up on supplying a more flexible rendering solution for WidgetComponents due to the render setup being like this. Personally, I would prefer we rendered the component during the “Screen” space step but then applied 3d world transformation there, but I assume they also thought of that and it would create other issues?

Anyways, I don’t have a proper solution but what helped me to create something I was happy with in the end was: I took one of the predefined materials for the widget component (i think one-sided transluscent something) and I added a multiply to the color, of around a factor of 0.2.

This did the trick for me, and now all I would want to add is mipmapping to the widget RTT (separate topic)

grafik

1 Like

This node only be used with Skeletal Mesh, Not Work with Widgets :smiling_face_with_tear:

This node only be used with Skeletal Mesh, Not Work with Widgets :smiling_face_with_tear:

That makes sense I guess.

I did it!!!
Material nodes Scene texture: Post process input2 is rending before PostProcess.
Make a mask Lerp the Scene texture: PostProcess input0 with Scene texture: Post process input2.
Now we skip PostProcess for 3Dwidget~

Could you share a screenshot of your Material Graph?

Can you share a screenshot of the graph so we can get an answer as well please?

Mask the Widget Component use Custom Stencil, i used 200 channel.

material domain:post process, all of to emissive.

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   CustomProperties Pin (PinId=8F012A4641F75D21AF83A59553256E45,PinName="A",PinType.PinCategory="optional",PinType.PinSubCategory="bool",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=True,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=True,bOrphanedPin=False,)
   CustomProperties Pin (PinId=BE809DE7406A11E28C503CA25C104182,PinName="Output",PinFriendlyName=NSLOCTEXT("MaterialGraphNode", "Space", " "),Direction="EGPD_Output",PinType.PinCategory="",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(MaterialGraphNode_7 B68FF51D472ADE64579B1089666C0FA0,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/UnrealEd.MaterialGraphNode Name="MaterialGraphNode_5" ExportPath="/Script/UnrealEd.MaterialGraphNode'/Engine/Transient.M_PP_SkipPPMask_CustomStencil:MaterialGraph_0.MaterialGraphNode_5'"
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      ParameterName="透明度"
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      MaterialExpressionEditorY=498
      MaterialExpressionGuid=B26DF7754DE3EF25680786A63C7E4B14
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   NodePosX=-862
   NodePosY=498
   bCanRenameNode=True
   NodeGuid=AB8118E14D446AD4BEFAD0A7A213848D
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   CustomProperties Pin (PinId=748055224DF648E2BC5CC18F45EDFD61,PinName="Output",PinFriendlyName=NSLOCTEXT("MaterialGraphNode", "Space", " "),Direction="EGPD_Output",PinType.PinCategory="",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(MaterialGraphNode_6 85E4356744FD8F33AAF243B46D5C3562,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/UnrealEd.MaterialGraphNode Name="MaterialGraphNode_6" ExportPath="/Script/UnrealEd.MaterialGraphNode'/Engine/Transient.M_PP_SkipPPMask_CustomStencil:MaterialGraph_0.MaterialGraphNode_6'"
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      MaterialExpressionEditorY=434
      MaterialExpressionGuid=BD5240304B40DA8E4618FB89A849592F
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   NodePosX=-654
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   CustomProperties Pin (PinId=0A101BC44274009AD7A01BA8ECECF6BC,PinName="A",PinType.PinCategory="optional",PinType.PinSubCategory="red",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",LinkedTo=(MaterialGraphNode_7 BCA9121145EA13CB318BB5B04E781AC3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=85E4356744FD8F33AAF243B46D5C3562,PinName="B",PinType.PinCategory="optional",PinType.PinSubCategory="red",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.0",LinkedTo=(MaterialGraphNode_5 748055224DF648E2BC5CC18F45EDFD61,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=D8DE776E47697A272FE62688059F34EF,PinName="Output",PinFriendlyName=NSLOCTEXT("MaterialGraphNode", "Space", " "),Direction="EGPD_Output",PinType.PinCategory="",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(MaterialGraphNode_0 3A8B03D9438FAB7CBCA4DF9146B51E00,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/UnrealEd.MaterialGraphNode Name="MaterialGraphNode_7" ExportPath="/Script/UnrealEd.MaterialGraphNode'/Engine/Transient.M_PP_SkipPPMask_CustomStencil:MaterialGraph_0.MaterialGraphNode_7'"
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   NodeGuid=FF2094EC4DA1706254BF048722D4BE0F
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   CustomProperties Pin (PinId=128852DC4B26C6C69A95EC9C0C0ED77F,PinName="B",PinType.PinCategory="optional",PinType.PinSubCategory="red",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",LinkedTo=(MaterialGraphNode_10 33416CBB48E14E8453EC1FB33F2CC09F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=DE1956ED4C60778FCCE3D0A95F119790,PinName="A > B",PinType.PinCategory="required",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(MaterialGraphNode_8 892023094282B035A85630802BFF26E9,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
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   CustomProperties Pin (PinId=72711B8448365A6F70B04B837510EBF6,PinName="Equals Threshold",PinType.PinCategory="optional",PinType.PinSubCategory="red",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.00001",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=True,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=True,bOrphanedPin=False,)
   CustomProperties Pin (PinId=BCA9121145EA13CB318BB5B04E781AC3,PinName="Output",PinFriendlyName=NSLOCTEXT("MaterialGraphNode", "Space", " "),Direction="EGPD_Output",PinType.PinCategory="",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(MaterialGraphNode_6 0A101BC44274009AD7A01BA8ECECF6BC,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/UnrealEd.MaterialGraphNode Name="MaterialGraphNode_8" ExportPath="/Script/UnrealEd.MaterialGraphNode'/Engine/Transient.M_PP_SkipPPMask_CustomStencil:MaterialGraph_0.MaterialGraphNode_8'"
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   NodePosX=-1342
   NodePosY=626
   NodeGuid=8304945D4D7DD9B60B9EC988CFBAC64A
   CustomProperties Pin (PinId=FD8D49D1419953DED486A6ABACAA437F,PinName="Value",PinType.PinCategory="optional",PinType.PinSubCategory="red",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="0.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=True,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=892023094282B035A85630802BFF26E9,PinName="Output",PinFriendlyName=NSLOCTEXT("MaterialGraphNode", "Space", " "),Direction="EGPD_Output",PinType.PinCategory="",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(MaterialGraphNode_7 DE1956ED4C60778FCCE3D0A95F119790,MaterialGraphNode_7 B9C4869F4FC2352A0925AFABA9E57A91,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/UnrealEd.MaterialGraphNode Name="MaterialGraphNode_9" ExportPath="/Script/UnrealEd.MaterialGraphNode'/Engine/Transient.M_PP_SkipPPMask_CustomStencil:MaterialGraph_0.MaterialGraphNode_9'"
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      MaterialExpressionGuid=E15FAB5748423688EC83FB85DFA3FB8B
      Material="/Script/UnrealEd.PreviewMaterial'/Engine/Transient.M_PP_SkipPPMask_CustomStencil'"
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   MaterialExpression="/Script/Engine.MaterialExpressionConstant'MaterialExpressionConstant_1'"
   NodePosX=-1342
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   NodeGuid=C846F8E64F689B635E215F92446D1B79
   CustomProperties Pin (PinId=759B45B7475AE0C1FEA206A984EEF743,PinName="Value",PinType.PinCategory="optional",PinType.PinSubCategory="red",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="1.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=True,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=F885BEFC49370A9533E5499E39D09311,PinName="Output",PinFriendlyName=NSLOCTEXT("MaterialGraphNode", "Space", " "),Direction="EGPD_Output",PinType.PinCategory="",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(MaterialGraphNode_7 D9CD79134AAB16A2DADF1A906485BB6C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/UnrealEd.MaterialGraphNode Name="MaterialGraphNode_10" ExportPath="/Script/UnrealEd.MaterialGraphNode'/Engine/Transient.M_PP_SkipPPMask_CustomStencil:MaterialGraph_0.MaterialGraphNode_10'"
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      ParameterName="Stencil No."
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      MaterialExpressionGuid=9BA8EE204C51A6CCADE55E83977B1452
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   NodeGuid=D8A611C14702DF80D2F42395A6CE2F66
   CustomProperties Pin (PinId=0E8C7FE1437CF418DF3945BE23FA4963,PinName="Default Value",PinType.PinCategory="optional",PinType.PinSubCategory="red",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="200.0",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=True,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=33416CBB48E14E8453EC1FB33F2CC09F,PinName="Output",PinFriendlyName=NSLOCTEXT("MaterialGraphNode", "Space", " "),Direction="EGPD_Output",PinType.PinCategory="",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(MaterialGraphNode_7 128852DC4B26C6C69A95EC9C0C0ED77F,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/UnrealEd.MaterialGraphNode Name="MaterialGraphNode_11" ExportPath="/Script/UnrealEd.MaterialGraphNode'/Engine/Transient.M_PP_SkipPPMask_CustomStencil:MaterialGraph_0.MaterialGraphNode_11'"
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      MaterialExpressionGuid=9D87158744937FAC69F46786F984CDBE
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   NodeGuid=521B57654C3FA41E2F156F9403C832E3
   CustomProperties Pin (PinId=08BE28E744AB9D7B6AE63CBE25D2D874,PinName="UVs",PinType.PinCategory="optional",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=F71C0A1F4254DECA9F7BCB9907B68018,PinName="Scene Texture Id",PinType.PinCategory="optional",PinType.PinSubCategory="byte",PinType.PinSubCategoryObject="/Script/CoreUObject.Enum'/Script/Engine.ESceneTextureId'",PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="PostProcessInput2",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=True,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=True,bOrphanedPin=False,)
   CustomProperties Pin (PinId=CEA273E7432B20DB84CD6DBC1CB4358D,PinName="Filtered",PinType.PinCategory="optional",PinType.PinSubCategory="bool",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="true",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=True,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=True,bOrphanedPin=False,)
   CustomProperties Pin (PinId=D8AAC29C40274BEC85156B866A28244C,PinName="Color",Direction="EGPD_Output",PinType.PinCategory="mask",PinType.PinSubCategory="rgba",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(MaterialGraphNode_12 8BE59DDD4B2A6125F3626F83F1A8D7D3,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=09C6A01D4D8FD4818240349BCF62C121,PinName="Size",Direction="EGPD_Output",PinType.PinCategory="",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=90634D7E471D6FF5B094F3A365045EA6,PinName="InvSize",Direction="EGPD_Output",PinType.PinCategory="",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/UnrealEd.MaterialGraphNode Name="MaterialGraphNode_12" ExportPath="/Script/UnrealEd.MaterialGraphNode'/Engine/Transient.M_PP_SkipPPMask_CustomStencil:MaterialGraph_0.MaterialGraphNode_12'"
   Begin Object Class=/Script/Engine.MaterialExpressionComponentMask Name="MaterialExpressionComponentMask_2" ExportPath="/Script/Engine.MaterialExpressionComponentMask'/Engine/Transient.M_PP_SkipPPMask_CustomStencil:MaterialGraph_0.MaterialGraphNode_12.MaterialExpressionComponentMask_2'"
   End Object
   Begin Object Name="MaterialExpressionComponentMask_2" ExportPath="/Script/Engine.MaterialExpressionComponentMask'/Engine/Transient.M_PP_SkipPPMask_CustomStencil:MaterialGraph_0.MaterialGraphNode_12.MaterialExpressionComponentMask_2'"
      Input=(Expression="/Script/Engine.MaterialExpressionSceneTexture'MaterialGraphNode_11.MaterialExpressionSceneTexture_3'",Mask=1,MaskR=1,MaskG=1,MaskB=1,MaskA=1)
      R=True
      G=True
      B=True
      MaterialExpressionEditorX=-560
      MaterialExpressionEditorY=128
      MaterialExpressionGuid=BBC53C6644F7BEF02730178B7BC23043
      Material="/Script/UnrealEd.PreviewMaterial'/Engine/Transient.M_PP_SkipPPMask_CustomStencil'"
   End Object
   MaterialExpression="/Script/Engine.MaterialExpressionComponentMask'MaterialExpressionComponentMask_2'"
   NodePosX=-560
   NodePosY=128
   AdvancedPinDisplay=Hidden
   NodeGuid=54119D264178893EDEF12C92BDAFEFD4
   CustomProperties Pin (PinId=8BE59DDD4B2A6125F3626F83F1A8D7D3,PinName="Input",PinFriendlyName=NSLOCTEXT("MaterialGraphNode", "Space", " "),PinType.PinCategory="required",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(MaterialGraphNode_11 D8AAC29C40274BEC85156B866A28244C,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
   CustomProperties Pin (PinId=28A473C24EBB53A455AFB08FD075F236,PinName="R",PinType.PinCategory="optional",PinType.PinSubCategory="bool",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="true",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=True,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=True,bOrphanedPin=False,)
   CustomProperties Pin (PinId=C95EC0EB4213AAA189C099A5735B68BF,PinName="G",PinType.PinCategory="optional",PinType.PinSubCategory="bool",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="true",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=True,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=True,bOrphanedPin=False,)
   CustomProperties Pin (PinId=15D0CFFE4EB6DA1FB285359FDB81D88C,PinName="B",PinType.PinCategory="optional",PinType.PinSubCategory="bool",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="true",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=True,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=True,bOrphanedPin=False,)
   CustomProperties Pin (PinId=AB24A758462B45BF8ED30BB3C2306D2E,PinName="A",PinType.PinCategory="optional",PinType.PinSubCategory="bool",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,DefaultValue="false",PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=True,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=True,bOrphanedPin=False,)
   CustomProperties Pin (PinId=B66BD5C343F2036D236C83B43BF65E12,PinName="Output",PinFriendlyName=NSLOCTEXT("MaterialGraphNode", "Space", " "),Direction="EGPD_Output",PinType.PinCategory="",PinType.PinSubCategory="",PinType.PinSubCategoryObject=None,PinType.PinSubCategoryMemberReference=(),PinType.PinValueType=(),PinType.ContainerType=None,PinType.bIsReference=False,PinType.bIsConst=False,PinType.bIsWeakPointer=False,PinType.bIsUObjectWrapper=False,PinType.bSerializeAsSinglePrecisionFloat=False,LinkedTo=(MaterialGraphNode_0 DE2DDBBD46A47D7B59FFD397F4D8B413,),PersistentGuid=00000000000000000000000000000000,bHidden=False,bNotConnectable=False,bDefaultValueIsReadOnly=False,bDefaultValueIsIgnored=False,bAdvancedView=False,bOrphanedPin=False,)
End Object
Begin Object Class=/Script/UnrealEd.MaterialGraphNode_Comment Name="MaterialGraphNode_Comment_0" ExportPath="/Script/UnrealEd.MaterialGraphNode_Comment'/Engine/Transient.M_PP_SkipPPMask_CustomStencil:MaterialGraph_0.MaterialGraphNode_Comment_0'"
   Begin Object Class=/Script/Engine.MaterialExpressionComment Name="MaterialExpressionComment_0" ExportPath="/Script/Engine.MaterialExpressionComment'/Engine/Transient.M_PP_SkipPPMask_CustomStencil:MaterialGraph_0.MaterialGraphNode_Comment_0.MaterialExpressionComment_0'"
   End Object
   Begin Object Name="MaterialExpressionComment_0" ExportPath="/Script/Engine.MaterialExpressionComment'/Engine/Transient.M_PP_SkipPPMask_CustomStencil:MaterialGraph_0.MaterialGraphNode_Comment_0.MaterialExpressionComment_0'"
      SizeX=689
      SizeY=453
      Text="自定义深度模版参数"
      MaterialExpressionEditorX=-1648
      MaterialExpressionEditorY=368
      MaterialExpressionGuid=78E5C1274866912A1BEFFCB7CEFBDC7C
      Material="/Script/UnrealEd.PreviewMaterial'/Engine/Transient.M_PP_SkipPPMask_CustomStencil'"
   End Object
   MaterialExpressionComment="/Script/Engine.MaterialExpressionComment'MaterialExpressionComment_0'"
   bCommentBubbleVisible_InDetailsPanel=False
   NodePosX=-1648
   NodePosY=368
   NodeWidth=689
   NodeHeight=453
   bCommentBubblePinned=False
   bCommentBubbleVisible=False
   NodeComment="自定义深度模版参数"
   NodeGuid=096C7DD64820AD22C40E21B3EC967CD3
End Object
Begin Object Class=/Script/UnrealEd.MaterialGraphNode_Comment Name="MaterialGraphNode_Comment_1" ExportPath="/Script/UnrealEd.MaterialGraphNode_Comment'/Engine/Transient.M_PP_SkipPPMask_CustomStencil:MaterialGraph_0.MaterialGraphNode_Comment_1'"
   Begin Object Class=/Script/Engine.MaterialExpressionComment Name="MaterialExpressionComment_1" ExportPath="/Script/Engine.MaterialExpressionComment'/Engine/Transient.M_PP_SkipPPMask_CustomStencil:MaterialGraph_0.MaterialGraphNode_Comment_1.MaterialExpressionComment_1'"
   End Object
   Begin Object Name="MaterialExpressionComment_1" ExportPath="/Script/Engine.MaterialExpressionComment'/Engine/Transient.M_PP_SkipPPMask_CustomStencil:MaterialGraph_0.MaterialGraphNode_Comment_1.MaterialExpressionComment_1'"
      SizeX=403
      SizeY=243
      Text="透明度"
      MaterialExpressionEditorX=-912
      MaterialExpressionEditorY=384
      MaterialExpressionGuid=BFD3643C41BB6155D7D8F7856F8B101C
      Material="/Script/UnrealEd.PreviewMaterial'/Engine/Transient.M_PP_SkipPPMask_CustomStencil'"
   End Object
   MaterialExpressionComment="/Script/Engine.MaterialExpressionComment'MaterialExpressionComment_1'"
   bCommentBubbleVisible_InDetailsPanel=False
   NodePosX=-912
   NodePosY=384
   NodeWidth=403
   NodeHeight=243
   bCommentBubblePinned=False
   bCommentBubbleVisible=False
   NodeComment="透明度"
   NodeGuid=BE81ADF4449BD934D65F22BF8B02381F
End Object
1 Like

Hello
what should i choose in here?

image

The stencil method seemed to not work for me, i changed it a little

I got that post process material setup working in my project but then when i change for example the value of exposure in the postprocess, the stencil object also gets affected. Isn’t scenetexture:postprocessinput0 supposed to contain the image without any post processing?

Would it be possible to share the project files?


This worked for me and the multiply by 3 got rid of the jittering