Absolutely — Unreal Engine 5 supports both Android and iOS platforms. A few recommendations though:
- Optimize assets carefully: lower poly counts, smaller texture sizes.
- Disable or tweak high-end features like Lumen and Nanite for mobile builds.
- Adjust Scalability Settings to medium or low.
- Use Device Profiles to fine-tune performance on different mobile devices.
Plenty of studios are already shipping mobile titles using optimized UE5 setups.