Can I create grass from code ? And where do I look to learn the systems needed

He’s talking about shader code. So, code you enter in the material.

Actually, I think he talking about procedural grass AND shader code.

So you can use PCG and material code.

But, I have to ask, WHY!? :joy:

Here’s something on procedural meshes

The rest you might be able to make with material nodes, but if you can’t then use

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