Hey, thanks for the additional answer. (: The reason i asked this was to get the RGBA Data from the Steam Friend Avatars and display them in the friend list.
But at the time asking this, i didn’t know that this could be achieved through the OnlineSubsystem that works pretty well with steam if you try around.
But anyway (: I helps answering my original question, although i wouldn’t know how to use “CreateTexture2D” exactly