Can i create a Texture from RGBA Data?

Hm, thanks for the answer, but i’m not skilled enough to take any information out of this. I searched for a simple Method that converts the RGBA Data to a Texture.
Isn’t there something easy to understand for a hobby developer? Using Steamworks is way to complicated like this… I mean, it’s just an avatar and i can’t get this to run at all -_-
Is anyone here who uses Steamworks and also managed to display the Avatars? Or does noone uses Steamworks at all, since there are only around 10 Questions about it in general o.o