Can i Change the Rendering Order of HUD and Skeletal Mesh

Hi everyone! I have some issues with this Render technique, more precisely with the top HUD (Health Bars), I want to render my Characters over my HUD, I tried to solve this problem with Widget 3D component, but it doesn’t work like I want it to ( Widget 3D are affected by Post Process). ( look at the pic )

Another problem is that I’d like to overlap one skeletal mesh over the other (in priority order)…
like in the following picture (look a the Rashid’s leg over player 2) so meshes don’t intersect,

Send Help!