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can i change opacity of part of static mesh?
Development
Rendering
Static-Mesh
,
question
,
unreal-engine
,
click
,
opacity
anonymous_user_2793493e1
(anonymous_user_2793493e)
September 23, 2015, 9:04pm
2
Yes its Possible.
Find a way to find the point of click in World Position, like channel trace.
Here
has some examples. Remember this Vector (ie.: Impact Point).
Use this vector, with
this method
:
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