Hi guys!
There is a platform that moves in the world. Pawns must move on this platform. Is it possible to bind a navigation mesh to this platform?
Thank you!
Hi there,
It’s doable, you can attach a nav mesh to that platform.
Unfortunately, a simple attach doesn’t work. The volume does not start moving along with the platform.
Maybe I’m doing something wrong.
Could you show how you did it?
Thank you!

I could forget something else, but my volume stays the same
