I can’t find a way to create or edit an instanced struct in python, is it even possible?
I’m on 5.4, I see StructUtilsFunctionLibrary has been renamed to BlueprintInstancedStructLibraryon 5.5, but it doesn’t seem to have any new functions.
`struct_data = unreal.Vector()
struct_data.set_editor_property(“x”, 99)
print(struct_data)
These don’t work:
unreal.StructUtilsFunctionLibrary.make_instanced_struct(struct_data)
inst = unreal.InstancedStruct(struct_data)
inst = unreal.InstancedStruct()
Not valid
print(unreal.StructUtilsFunctionLibrary.is_instanced_struct_valid(inst))
unreal.StructUtilsFunctionLibrary.reset(inst, unreal.Vector.static_struct())
Still not valid
print(unreal.StructUtilsFunctionLibrary.is_instanced_struct_valid(inst))