Hello all!
I’m working on a VR simulation for an industrial equipment client. They would prefer if I used their proprietary controls for input rather than generic joysticks. These controls consist of two joysticks and several buttons/switches which are connected to a PCIe CAN (Controller Area Network) bus interpreter.
Any suggestions on how to accomplish this? It seems as if other companies have been doing this as UE4 grows in the simulation space. Is there perhaps some kind of CAD to XInput middleware that Google isn’t revealing to me? Maybe a third-party UE4 plugin?
Unfortunately the client would like more information on what’s possible here before they send over the controls which would inform me on the amount of work required for a custom implementation.
Thanks so much!