Can anyone tell me how to make a widget affect player

I want to make it so that when a press a widget on the screen it will affect the players max walk speed, jump strenght, etc

Either cast to the possessed pawn from the widget or dispatch. Both methods:

Thanks

on the widget put a button
on clicked button cast to your charcter get charcter movment then set max walk speed speed, jump strenght, etc

if this helped you , you should press solution so if other pepole have this issue they can see the solution :slight_smile:

thanks

i just tried it but all it does is this, any ideas

in object get player charcter not charter movement
you should plug the char movment in the castand plug it the target of max walk speed

oh sorry

nah its fine did it work now

yes, thank you very much

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