Can a Niagara emitter follow anothers location and spawn particles?

Hey Guys,

what I basically trying to do is the following use case:

  1. first emitter creates a single particle that moves forward (x axis) with velocity.
  2. second emitter creates particles in a loop that move sideway (y axis) from the current first emitters position.
    (in the final version the first particle should rotate and move forward and the second emitter creates particles in a vortex much like a diablo3 arcane orb)

I tried to use the “generatate location event” on the first emitter and receive it on the second, but I can only get two results: second ignores the position and does the sideways velocity moving standing still or second is dragged along the first (which it should) but no particle can actually leave the “protective parent”.
Tried various settings but I cant get behind it.

Is it possible to have a second emitter use the location of the first on particle spawn but not restrict them the whole time? Basically “oh now on position X, so let me do my ■■■■ from here instead of origin”.