I currently have a laptop with an RTX 4070 (8GB VRAM), and I’m wondering if it’s capable of handling large, complex scenes and demos similar to “The Matrix” and “Electric Dreams.” I know these types of projects can be very demanding in terms of rendering and simulation, and unfortunately, upgrading my hardware isn’t an option at the moment.
Has anyone worked on similar scenes with this hardware? Are there any tips for optimizing performance or workflows to make the most out of this setup?
Don’t know about these ones, I guess “large” and “complex” are pretty subjective terms, what I mean is that you can’t work on very realistic and big scenes like in top AAA games with 8GB of VRAM. Even while not working on these kind of scenes, 8GB of VRAM is still limiting!
well… i got the valley demo to render the fireplace scene on my 3060 laptop with just 6 GB vram and 16 GB of ram (and a load of pagefile). i had to stricly limit how many chunks it rendered and change all of it to software raytraced to disable vsm. i used 75% dlss too. it still very much “underperformed” at iirc ~23 fps. nvm… it ran ~32 fps “1080p” in editor. (got the screenshots on somebody’s discord.)
so… yeh… laptops are not great for huge enviroments. /2cents.
if you still wanna do it you gotta recycle as many assets (meshes and textures) as you can. monitor which engine features require loads of memory and disable or change them to a more performant or memory conserving option. basic setup and content optimization.