Camera Stacking

Hi,

Is there a way to achieve something like unity Camera Stacking ?

I’m looking to have 3d UI on top of my game

Regards,
Florent

Can you provide some screenshots of what you are trying to accomplish?

This is what is in unity

You can use post process materials to overlay materials on the screen. You can also use the UMG Widgets to overlay the screen with buttons and other interactive tools.

I have same question, for different purpose.
Unity’s camera stacking also have culling system, filter some object’s visibility with simple tags.

I know some stencil material can work the same, but that sounds like need to hard-coding materials for me, and also I concerns edit whole materials for add one overlay layer(just as same as add one overlay camera in Unity).