Camera Shake

Testing Camera Shake feature following the documentation and having some questions.

1, With a Camera Shake added to an object on the Camera Shake Source component and set to Auto Start, the shaking seems not re-triggered when the player respawns. How to trigger playing the camera shake on an object manully again?

2, How do you use the Sequence Camera Shake Pattern type? After selecting this type, the Sequence property can not be assigned.

3, Is the Composite Camera Shake Pattern type bugged?
I assigned Pelin and Wave under it. But it seems not shaking.
My workaround is adding multiple Camera Shake Source components on the same actor.

@pto2k Thank you for your report! We would like to look into this further, would you be able to submit a bug report using the form available here? Fortnite Creative