Camera refactor doesn't work as expected on gearVR

hi, testing the camera refactor on gearVR…

while attaching an object works really well, it seems that the camera is put higher then the object.

create a box right in front of the camera… it should be centered in the camera view but it is too low.

in the editor window it seems ok, but when looking trough the hmd it is not.

This makes it difficult to create a 3d cursor lining up with a line trace from the camera for example.

using 4.11p5 wih an S6 in an innovator edition of the gearVR…

Hello FrederickD,

I have a few questions for you that will help narrow down what issue it is that you are experiencing.

Quick questions:

  1. Can you reproduce this issue in a clean project?
  2. If so, could you provide a detailed list of steps to reproduce this issue on our end?
  3. Could you provide screen shots of the issue?
  4. Could you provide screen shots of any blueprints that may be involved?

i’ll post a follow up to make clear what i mean…

Hello FrederickD,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you.