Hi all! I’m having a strange issue at the moment with something quite basic that I am trying to implement and I have no idea why it’s doing this
All I’m trying to do is make it so, when the player interacts with this little NPC, the camera pans up a tiny bit just so the text bubble UI doesn’t cover them.
I did this through a timeline and using it to update the Z location of the camera and applying it to the relative location:
Here’s a video of the glitch (EPILEPSEY WARNING THO- INTENSE FLASHING )
If anyone has any ideas why this could be happening, I’d be really grateful!