Camera Orbit Device bugged after new update

Summary

Basically the camera orbit device now makes the player invisible upon being added to a player even if “Hide Player Character” is unchecked. I also tested with a brand new device just to make sure it wasnt anything I was doing incorrectly, and I believe this happens because it is now under @experimental in fortnite.digest . Causing some functions of my map to stop working because of this

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Add Camera Orbit to player and it now makes the player invisible, even if “Hide Player Character” is unchecked

Expected Result

The expected result would be to change player FOV or anything similar, not turn the player invisible

Observed Result

Player turns invisible

Platform(s)

All platforms

Thank you for reporting! Will let you know if we need anything further.

1 Like

I restarted my editor and somehow it works again. Sorry for that

Hi, Same issue here, I made a reddit post as well - https://www.reddit.com/r/FortniteCreative/comments/1foo63k/orbit_camera_device_looses_the_function_hide/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

In the editor, it works the way it should, and hides the player character, but when I published a private / Public version of my map, its bugged.

In the pregame lobby, my character is invisible, the moment game starts, my character pops back into the scene.