Hello! I’ve making a system where the camera should smoothly move to new locations as a way to bring attention to other objects while keeping the player in focus. I’m doing this by changing the location of a component on the player and using CameraBoom to follow it with lag. However, I’m running into an issue where the camera will go to an insanely different location for 1 or 2 frames whenever a new location is set.
Player Blueprint:
Camera Focus Component (attached to any object that should be focused on)
Update Camera Function
Reset Camera Function:
I would appreciate any help or any alternative methods to accomplish this!