Hi,
I’m having issues trying to render an image sequence at the resolution of 7680 x 2160 in UE5.4
I can render perfectly in 4K but I’m wanting to do a superwide render. Below is what the camera sees in the editor and is perfect to what I want to export:
But then as soon as I hit render it starts exporting something has the same resolution dimensions as 7680 x 2160 but its incredible distorted with it FOV like a fisheye:
How do I go about changing a setting somewhere to make it render how I want it as I’ve looked at changing the “Constrain Aspect Ratio” in the Camera actor settings but seems to change it for the editor/sequencer which makes me think is there is a command line or something I’m missing in the sequencer export settings that messing this up.
Any help would be greatly appreciated!