Summary
Basically, we have created a fairly large map where we have a fast travel system so the player can move around the map, and we also have boss fights. However, when the player moves from one location to a boss fight that is far away or to another part of the map, the map stops loading, and the player cannot respawn or do anything. It’s as if the map stops functioning.
Another important detail is that we have world partitioning.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Other
Steps to Reproduce
Partitioned map
Very large map
The player uses teleports throughout the map to move around.
Expected Result
Basically, the world won’t load, and your character will be invisible. Then, when you finish the game, you’ll see that your player was actually there the whole time.
Observed Result
Basically, the world won’t load, and your character will be invisible. Then, when you finish the game, you’ll see that your player was actually there the whole time.
Platform(s)
PC