Camera Bug and map crash

Summary

Basically, we have created a fairly large map where we have a fast travel system so the player can move around the map, and we also have boss fights. However, when the player moves from one location to a boss fight that is far away or to another part of the map, the map stops loading, and the player cannot respawn or do anything. It’s as if the map stops functioning.

Another important detail is that we have world partitioning.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Other

Steps to Reproduce

Partitioned map
Very large map
The player uses teleports throughout the map to move around.

Expected Result

Basically, the world won’t load, and your character will be invisible. Then, when you finish the game, you’ll see that your player was actually there the whole time.

Observed Result

Basically, the world won’t load, and your character will be invisible. Then, when you finish the game, you’ll see that your player was actually there the whole time.

Platform(s)

PC

Video

Happened to me aswell… Hoping for a fix soon.

This happened in my map too, please fix!

@MV3_c0de and @YaramiGame Could we get videos from you also please? Thank you!

It has happened again. I use a chair device so the player can mount the dragon, and when I try to get on, the camera takes me to (0,0) in the project. However, the player is actually still in the position they were in.