Camera becomes laggy after setting another player as view target

Steps to reproduce:

1.) Set a custom third person character as default pawn
2.) Bind a keybind to change view target to another player controlled character
3.) Launch the game under dedicated server with 2 players
4.) Change the view target of one of the controlled character, so that they are looking from the same camera now
5.) Move the other controlled character around, you will notice the view from the other player is stuttering and lagging.

If we dont change the view target of one of the controlled character, both of them appears to be moving, jumping smoothly and fine. Are there any method to solve the stuttering issue or another way so we could look through another player’s perspective in multiplayer game?

Hey, have you solved this issue?

Bump , just ran into this. Really want to not have to disable camera lag.