Camera appears at 0 coordinates

hello everyone, I created Cinecamera using C++, but for some reason it appears in 0.0.0 scene coordinates, I tried to rebuild the binaries, but unfortunately nothing worked




Problem is solved, i just add root component

GetRootComponent();
	CineCamera = CreateDefaultSubobject<UCineCameraComponent>(TEXT("Camera"));
	CineCamera->SetupAttachment(RootComponent);

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