How can I transform result in float value from sqrt(vector0-vector1) to get distance in metres or sm?
Thanks.
How can I transform result in float value from sqrt(vector0-vector1) to get distance in metres or sm?
Thanks.
Unreal units are Centimeters.
So every 100 units is a Meter
Strange. I have distance 19293999 sm, but the object almost ahead of me.
Can I see your code?
Sure. Code is very simple:
float distance = (PointOne-PointTwo).Size();
Yeah that should give you the distance between the two points in Centimeters.
Ok. I think that answer I was looking for. Thanks.