Hello, anyone knows why the cable component behaves strange?
It just kinda “restarts” the simulation everytime there is a movement happening after it was in rest position… or something like that.
Also: if I attach it to another scene component, it does not even “relax” but just stays in a straight positon.
Did you find a solution for this? I have a similar problem here. Just attached an unmodified cable component to a player character and it behaved the same way.
How did you connect the cable to the actors? As far as I know, if you manually move the first point, it will be simulated again, you should only attach and move the end point.
Is this video in the Editor or in the Packed Build? The resetting seems to occur when OnTransformUpdate is called on the Cable component, via this code: