I copied the CableComponent Plugin into the Project Plugins Folder from Engine/Plugins/Runtime/ and applied these changes in the source files:
https://github.com/EpicGames/UnrealEngine/commit/11b6bc9e12ba1af5f0f0f98499e0d739c959d3d6)
You can also copy the entire plugin from the Unreal Engine source files in the main branch where the fix is already applied.
Then I rebuilt the entire project and the plugin in UE5.3.2 works. Good luck.