Hi,
Attached are two images.
The first image shows my statisc mesh with only one material slot.
The second image shows my geo in C4D, and the material tags that are on it.
For whatever reason, when I export my geo as an FBX and import into UE, I only get ONE material slot Instead of 5.
Any clue as to what I might be missing when setting this up in C4D or perhaps in the import settings for UE?
I appreciate any and all help and suggestions!