Has anyone done an Unreal Engine project with Rust? I’m interested.
Could you explain the benefits, experiences, difficulties, methods, and approaches you’ve used to integrate Rust and other technologies?
Although I currently have no idea about Rust, I wouldn’t find it difficult to learn and transition from C++ to Rust. I really wouldn’t mind moving from C++ to Rust. Obviously, not all of Unreal Engine’s native features are in Rust (like the default base project), so I would continue using C++ without any problem.
Note: I had a duplicate post. I’m deleting the previous one and continuing with this one. Thank you and sorry for the inconvenience.