Hello guys,
I am pretty new to Unreal Engine, but when today I tried to make my function BlueprintCallable, I got an error like:
If I do not use an UFUNCTION macro, its totally fine.
What the cause of this?
Hello guys,
I am pretty new to Unreal Engine, but when today I tried to make my function BlueprintCallable, I got an error like:
If I do not use an UFUNCTION macro, its totally fine.
What the cause of this?
“Instigator” is already used by AActor. Change it to something like “InInstigator” and you should be fine.
And seriously… Cheers! ![]()