Hello Everyone I have looked at a few solutions to similar errors online but none seem to be the same. This error pops up when i try to create a project for c++ basic code on UE4. I have tried to look into modifying VS 2017 but I have the c++ toolkit installed so that shouldn’t be the problem. Here is the Error.
The project could not be compiled. Would you like to open it in Visual Studio?
Running C:/Program Files/Epic Games/UE_4.18/Engine/Binaries/DotNET/UnrealBuildTool.exe BuildingEscape Development Win64 -project=“D:/Repos/Building_Escape/BuildingEscape/BuildingEscape.uproject” -editorrecompile -progress -NoHotReloadFromIDE
Creating makefile for BuildingEscape (no existing makefile)
Performing full C++ include scan (no include cache file)
@progress push 5%
Parsing headers for BuildingEscapeEditor
Running UnrealHeaderTool “D:\Repos\Building_Escape\BuildingEscape\BuildingEscape.uproject” “D:\Repos\Building_Escape\BuildingEscape\Intermediate\Build\Win64\BuildingEscapeEditor\Development\BuildingEscapeEditor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed
Reflection code generated for BuildingEscapeEditor in 8.6655629 seconds
@progress pop
ERROR: Windows SDK v8.1 must be installed in order to build this target.
Thanks again,
Mark