I’ve been developing game and platform for mobile and pc game. Recently I integrated Steam in dedicated server and game client as below.
Skillset(s) : Network/GameLogic/GamePlatform Programmer
Released more than 30 game titles as platform developer
Released 7 game titles as game developer
Bit-differential patch system including game launcher
CI/Build system
Steam Integration/GameSparks/Amazon GameLift/MatchMaking
AI/GamePlay
Portfolio:
https://www.linkedin.com/in/woodsshin
Previous Work in realted UE4:
UE4
- Expanded spatialized voice chat stream from dedicated server
- Intergrated blueprint and C++ classes
Build automation(Jenkins, perforce)
- Implemented deployment system for Dedicated Server build to test in-house build
- Integrated Game Client build with Steam build with Steam Local Content Server for quick QA
- Upgraded the latest UE engine on source code base
API Server/Agent with node.js
- Implemented own matchmaking and lobby
- Implemented Inventory APIs
Persistent Player Inventory
- Implemented equipments & inventory system
- Implemented exporting tool for equipments management
Integrate Steam Features
- Fully integrated Steam server browsing in game and on Steam client
- Implemented SteamUserStats & SteamGameServerStats
- Implemented SteamInventory & RemoteStorage(Cloud)
- Implemented SteamWorkshop
Additional Information:
- Support English, Japanese, Korean
- Available 30 hours a week
Contact:
Skype : woods_shin
Mail : [EMAIL=“cyberjjanggu@gmail.com”]cyberjjanggu@gmail.com