C++ Hot Reload stopped working

Hello,
I recently changed selected “DebugGame” at the top of visual studio to try to debug to troubleshoot some code. Couldnt figure out how to use it, so I tried to put it back the way it was. Now when I compile, the unreal editor does not see my changes. If I build this is all I see:

1>------ Build started: Project: LaserTag, Configuration: Development_Game x64 ------
1>  Target is up to date.
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========

I tried rebuilding, closing the UE, and visual studio but the results are similar. Does anyone know how to fix this?

Select Development Editor in Visual Studio, then right click your project and click Rebuild All, then run.

Awesome, Thanks so much.

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