[C++] Get all subclasses of a given class without including classes prefixed with SKEL_ (skeleton classes)

Hey .

add another Expression which checks if *It != USkeletalMeshComponent::StaticClass()

for(TObjectIterator<UClass> It; It; ++It)
{
    if(It->IsChildOf(BaseClass::StaticClass()) && !It->HasAnyClassFlags(CLASS_Abstract))
    {
        if(*It != USkeletalMeshComponent::StaticClass())
        {
            Subclasses.Add(*It);
        }
        else
        {
            UE_LOG(LogTemp, Warning, TEXT("Found SkeletalMeshComponent. Did not add it"));
        }
    }
}