C++ created in VS dissapears every time when I reload UE5, how to fix?

Hello,

I created a C++ class in VS, wrote the code, compiled and got it into UE5 - it works fine.
But when I reload the Engine, I loose the C++ Class until I compile it again.

C++ Classes created through UE5 remain existing.

Do you have a clue how to fix? Sometimes it’s much easier to create a cass into VS, not UE5.

Many thanks in advance.

Visual Studio has always had problems when creating classes for unreal engine you might want to try rider, it’s my personal recommendation. there is a free version now, you can try and see if it works for you.

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Oh cool, thank you for the recommendation. Probably I should try.

For somebody who is interested, to solve this problem you just need to disable Life Coding.

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