C++ ( compiled failed )

when ever i want to start a unreal engine project it show’s this error always. I’ve tried everything and i cant figure out what’s the problem.

The project could not be compiled. Would you like to open it in Visual Studio?

Running D:/Programs/UE_4.18/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProject Development Win64 -project="D:/Unreal Engine Projects/MyProject/MyProject.uproject" -editorrecompile -progress -NoHotReloadFromIDE
Performing full C++ include scan (building a new target)
Creating makefile for MyProject (no existing makefile)
@progress push 5%
Parsing headers for MyProjectEditor
  Running UnrealHeaderTool "D:\Unreal Engine Projects\MyProject\MyProject.uproject" "D:\Unreal Engine Projects\MyProject\Intermediate\Build\Win64\MyProjectEditor\Development\MyProjectEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
Reflection code generated for MyProjectEditor in 10.0734585 seconds
@progress pop
ERROR: No 32-bit compiler toolchain found in C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\cl.exe

Visual Studio doesn’t install C++ tool chain by default as Microsoft what you to code in C# insted of C++ :stuck_out_tongue: You need to install C++ development components in VS, you can do that without reinstalling go to Control Panel and click Visual Studio and Add/Remove (or something like that) and then add C++ compiler component, also remember to install Windows SDK 8.1 as it also required. This error can also come up if you use too old VS, install 2017 as it currently mainly supported