How can I check if my player is grounded in code? I am making a platforming game and I come from Unity where there is charactercontroller.isGrounded, is there such a thing in Unreal?
By the way I am using the default third person game template.
How can I check if my player is grounded in code? I am making a platforming game and I come from Unity where there is charactercontroller.isGrounded, is there such a thing in Unreal?
By the way I am using the default third person game template.
I think you are looking for UCharacterMovementComponent::IsMovingOnGround()
Small correction, player controller have nothing to do with player character that he is possessing. It’s more of player instance in the game