Button "Released" event appears to not be working

Summary

Can be demonstrated when interacting with long press buttons.

EDIT: the button interact seems to just be the “tap to search/interact” having been enabled by default. Still investigating the input device “released” events in fortnite creative

EDIT2: confirmed now that released event on input_trigger_device isnt firing in verse. the pressed event fires just fine

Also affects verse bound input events.

This might be a general FN error

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Press a long interaciton button and release the input.

Expected Result

When i press a long press button and release, the interaciton shoulod cance. But it doesnt

Observed Result

The interaction i’snt cancelling

Platform(s)

PC, Console

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Video

hi @VerySpicyGames ,
This has a Known Problem log
Islands using the Skilled Interact, Input Trigger,

It would be nice to keep one creator report so we can track status.

In-page search does not work (at least on mobile) so it is hard to check whether the same issue has already been logged. If duplicates are closed, there should be a link to previously logged creator report.

This issue is more important for me I wanted to upvote it and I want other creators votes to be consolidated.

OMG I think it is fixed now!

I believe this has been fixed

Just imagine having to deal with UE bugs, and on top of that having to deal with Fortnite bugs, while developing for Fortnite for free as an alpha tester for EPIC. :zipper_mouth_face: :zipper_mouth_face: :zipper_mouth_face:

@Bug-Reporter I guess still not working for bugs reported on Unreal Engine itself?

FORT-899890 has been ‘Closed’. This is working as intended by design.