Summary
Description:
I connected a Button Device with a Conversation Device so that when the player interacts with the Button Device, the Conversation Device is initiated.
Here’s how I set it up:
Button Device visibility is turned off.
Interaction radius is set to about 1–2.
Problem:
When the player interacts from the front side of the Button Device, the Conversation Device normally gets initiated.
But sometimes, suddenly, interacting from the front side no longer initiates the Conversation Device. Instead, I have to go around to the back side of the Button Device to trigger the Conversation Device.
Question:
Is this a known bug? Or is there a workaround to make sure the Conversation Device always initiates when interacting from the front side of the Button Device?
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Place a Button Device and connect it to a Conversation Device.
Set the Button Device visibility to Off.
Set the Button Device interaction radius to 1–2.
Interact with the Button Device from the front side.
Expected Result
The Conversation Device should always initiate when the player interacts with the Button Device from the front side.
Observed Result
Sometimes the Conversation Device works correctly when interacting from the front.
Other times, interacting from the front does nothing. The player has to move to the back side of the Button Device to trigger the Conversation Device.
Platform(s)
UEFN version: 5.7
OS: Windows
Island Code
051368104600
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Additional Notes
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