... but it was never saved as an export

4.24.3, having this for a few assets, including maps.

UATHelper: Packaging (Windows (64-bit)):   LogSavePackage: Warning: /Game/Run/Components/Spawn_System/Blueprints/Character/BP_Respawn_Point imported Serialize:/Engine/EditorMaterials/TargetIconSpawn, but it was never saved as an export.

PackagingResults: Warning: /Game/Run/Components/Spawn_System/Blueprints/Character/BP_Respawn_Point imported Serialize:/Engine/EditorMaterials/TargetIconSpawn, but it was never saved as an export.