Burst-Fire Shotguns have random pellet spread

Summary

Burst Fire shotguns, such as the Two-Shot Shotgun and the Primal Shotgun, incorrectly use random pellet spread/bullet direction, despite no other shotguns in the game doing this for obvious reasons. This is likely a major factor as to why these guns were so hated for being “unreliable” and “inconsistent”.

There appears to be a check for if a gun is a burst in the same logic that handles Consistent Shotgun spread. This check has existed since consistent shotgun spread was added (v5.00), despite no Burst Shotgun existing until 3 years after that, as such I believe this is an oversight.

Nothing with burst-fire logic and consistent spread conflict with each other, I want to make it clear that this, from what I can see, simply looks like a programming oversight.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

  • Equip any generic spread Shotgun, such as a Tactical Shotgun
  • Shoot a target, observe how the pellet indicators are perfectly consistent with every shot
  • Do the same with the Two-Shot or Primal Shotguns

Expected Result

The Spread should be 100% consistent every shot, as it is with every other standard Shotgun in the game.

Observed Result

The shotgun pellets are completely random and erratic, often clustering on a point or just being all over the place.

Platform(s)

All

Video

FORT-1185592 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.